With RNGthough Igot a good jump in HP (9920) but also a nice jump in stamina (1720). -Ark Wiki, https://ark.gamepedia.com/Taming#Taming_Effectiveness. The following species may show wrong stat-values ingame that prevents a correct extraction. It had 31 points in HP (7920) pre-tame with average points (17 Ibelieve so 1134) in stamina. Also the electric prod has been added to the knockout methods. With breeding being a new functionality in the ARK: Survival Evolved game, it is useful to keep a look on wild dinos with high stats. OR one can just delve a bit more into the game mechanics and calculate those stats themselves instead of asking every time. Let's assume that the Level 15 and the Level 150 are both completely average (just to make this example easier). The higher the stats to start with the more they increase per level up. Not sure if it has any levels left. I'm going to have to agree with Drunk Skunk. Next, you will have to fill in the stats of the dino that you want to tame. Simply dismantle it and gain back a small portion of its original worth in Powders of Mystery. So say a rex has 14k health and another one has 10k health the 14k rex will get more health per level up applied than the 10k rex. When you perfect tame it, that spino gains 7 levels, and since we have 7 stats that makes it easy for our example, we'll assign one more level in every stat. Problem is, I'd like to calculate the stats after it's finished taming and gets the taming efficiency boost. The reason that speed is not in this calculator, is because that stat is never increased in the wild and has therefore 0 stat points invested in it. so other than recommending programs for me to download, can someone tell me what a good melee or health post-tame stat is for rexes, or if mine are good to start breeding. Sure, some I might be able to tell you off the cuff, but it's because I memorized the information due to extensive use of it, not because I have a notebook where I write down then sift through all this data. So just be aware when you use a calculator which one you are using. With only 2 extra points it gets 232% damage.. The basic idea of the calculator is that you first choose a dinosaur and its level. i've been looking for this info for a while. Lets say your spino starts with 300 melee after its tamed Now this is 40 levels in that stat, Each tamed point in melee adds 1.7% on top that 300 stat, so if you add lets say 30 levels that would be +51% of that 300 number, so you would end up with 453 melee after putting 30 points into that stat. Percentage is independent of level. Extract the ARK.Smart.Breeding_ (version). 224 tamed rex- 12000HP will mean it has put 50 points into its health. Just use the ark smart breeder app. All rights reserved. (now I'm just guessing here, so you can ignore this if you want, I think I'm right but this starts getting complicated and its easy to screw up :P) what im wondering is, at what point do you look at a fresh tames stats and say okay THIS ONE is the one we are breeding for health/melee/etc.